Welcome to my website. I’m Carsten Kisslat, freelance game designer, gamification consultant, and project manager based in London, UK.
With many years of experience and dozens of shipped games, I help businesses and educators worldwide create and improve engaging interactive experiences that players and users love.
How I can help you
- Concept Development & Strategy: Turning ideas into concepts based on market and audience research.
- UX / System Design: Designing core loops, user flows, wireframing, mockups, and comprehensive design documentation.
- Prototyping: Rapidly turning ideas into interactive prototypes for testing and iteration.
- Onboarding Optimisation: Mapping the golden path of user interaction to improve the first-time user experience, using funnel, cohort, and custom event analysis to identify and eliminate friction points.
- App Reviews: Analysing your app through the lens of a game designer to pinpoint friction, improve conversion, and increase retention and monetisation.
- Gamification Strategy: Applying proven game design frameworks to apps, services, and learning tools that go beyond points, levels, and badges. Building loyalty with progression, reward, and interactive campaign structures that keep users returning. Designing progression and reward systems that drive sales and customer lifetime value.
- Education & Learning: Turning curricula and training programs into interactive, game-like experiences that motivate and retain learners.
- AI Solutions without the hype: Integrating AI/LLM tools for prototyping, data analysis, chatbots, and automation.
- Live Ops & Analytics: Planning events, analysing player data, and optimising engagement and monetisation.
- Product & Production Guidance: Supporting your project from concept to launch and through LiveOps.
- Mentoring & Coaching: Helping teams or individuals improve their understanding of game design and gamification principles.
Explore my services and see how I can add value to any stage of your project’s life-cycle.
Featured Projects & Case Studies
- Gamified Communities – How social gameplay can turn a simple core loop into a game that keeps players fishing (and spending) for 10+ years.
- Strassenfuchs – 3D gamified traffic‑education software used in schools throughout Germany.
- Quintana Quest – Award‑winning visual novel created for Museum Quintana and used in schools.
My Credentials
- Over 30 years of experience designing and producing games and gamified apps. My focus: helping teams prioritise the features that matter most.
- Former Creative Director, Lead Game Designer, and Producer for top clients.
- Worked with clients including Siemens, BMW, MTV Europe, UFA, and FOX Studios.
- Co‑founder of Robot Riot – developed free‑to‑play games played by millions worldwide.
- Award‑winning game design: Quintana Quest – App of the Month.
- Mentor for Games London – Game Changer 2024
- Experience with Unity 3D, Python, SQL, advanced Google Sheets & Apps Script, Google Analytics & BigQuery, Machine Learning, Generative AI, and more.
Free Discovery Session
Ready to take your project to the next level? I offer a free 60‑minute discovery call to discuss your goals, challenges, and opportunities. Contact me to schedule your session.